Project Motor Racing is heading to Xbox Series X|S on November 25, 2025, bringing a deep career mode, true sim racing physics, and full mod support from day one.
Modding Comes to Console
Built on the same tech behind Farming Simulator, Project Motor Racing supports console mods at launch. Xbox players can download, install, and share mods directly through the in-game UGC Portal, with all content reviewed by the devs before going live. Expect everything from car liveries to tuning setups, all powered by the official GIANTS Editor.
This is real modding support, not just cosmetic tweaks—and it’s available straight out of the gate.
A Career Mode with Consequences
The game’s career mode is built around the harsh reality of professional motorsport. Wreck a car and you won’t just lose a race—you might blow your whole season. Players will manage repairs, budgets, sponsorships, and their position in the pecking order across a tough racing calendar.
Straight4 Studios calls it motorsport with consequences, and it’s all tuned for players who want more than just Sunday drives.
Designed for Xbox Sim Racers
Project Motor Racing features 70 cars across 10 racing classes, 27 laser-scanned tracks, and a 720 Hz physics engine that captures every nuance of high-speed racing. From GT3 and LMDh to historic legends, every car feels grounded in reality.
There’s full day and night cycling, dynamic weather, and performance tuned specifically for current-gen hardware.
Pre-Orders Are Live Now
Xbox players can pre-order the game now, with the GTE Decade Pack included as a bonus. Whether you’re planning to dominate the leaderboard or dive deep into the modding scene, this one’s built for racing fans who want total control.
For more on Project Motor Racing, check out the game hub.