God of Weapons is an isometric arena survival roguelike by Archmage Labs. Players climb the Tower of Zhor, battling waves of enemies in automatic bullet-hell combat while optimizing an inventory grid of weapons and gear for tactical advantage. Combat focuses on dodging and positioning, freeing players to manage a backpack like a strategic puzzle—organizing gear shapes for optimal synergy and survival depth.
The game features procedurally generated levels, over a dozen player classes, and a rewarding loop of upgrading between floors using gold drops to buy weapons, consumables, and upgrades. Runs can span up to 20 floors against varied enemies and bosses, blending fast-paced action with methodical planning . Originally released on PC to strong praise, God of Weapons now arrives on Xbox One and Series X|S with Smart Delivery and Series X|S optimizations.
Playable on: Xbox One, Xbox Series X|S
Supports: Review – Inventory management meets bullet‑hell on Xbox
Store Page: Xbox Store – God of Weapons
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God of Weapons Xbox Review – Inventory Management Meets Bullet Hell