God of Weapons

Massive dungeon brawl with dozens of enemies, glowing effects, and damage numbers

God of Weapons is an isometric arena survival roguelike by Archmage Labs. Players climb the Tower of Zhor, battling waves of enemies in automatic bullet-hell combat while optimizing an inventory grid of weapons and gear for tactical advantage. Combat focuses on dodging and positioning, freeing players to manage a backpack like a strategic puzzle—organizing gear shapes for optimal synergy and survival depth.

The game features procedurally generated levels, over a dozen player classes, and a rewarding loop of upgrading between floors using gold drops to buy weapons, consumables, and upgrades. Runs can span up to 20 floors against varied enemies and bosses, blending fast-paced action with methodical planning . Originally released on PC to strong praise, God of Weapons now arrives on Xbox One and Series X|S with Smart Delivery and Series X|S optimizations.


Playable on: Xbox One, Xbox Series X|S
Supports: Review – Inventory management meets bullet‑hell on Xbox
Store Page: Xbox Store – God of Weapons


All our God of Weapons coverage

  • Massive dungeon brawl with dozens of enemies, glowing effects, and damage numbers

    God of Weapons Xbox Review – Inventory Management Meets Bullet Hell